Memory manipulation, discharge, blade

Quirk: memory manipulation


Type: emitter


Description: user can manipulate and steal someone's memory's if physical contact is maintained for 10 seconds 


Drawbacks: once used user will lose on of their five senses for that day


Extra: none




Quirk: discharge


Type: emitter


Description: user clenches there body and when they release the tension a blast comes out blast strength depends on how hard it was clenched


Drawbacks: if blast is to strong massive physical damage will occur


Extra: blasted wind has a bearly visible blue tinge




Quirk: blade


Type: transformation


Description: user can make blades come out of there body anywhere user can also make blades come out of the blades


Drawbacks: blades leave scars depending on the length of blade


Extra: none

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