Quirk: memory manipulation
Type: emitter
Description: user can manipulate and steal someone's memory's if physical contact is maintained for 10 seconds
Drawbacks: once used user will lose on of their five senses for that day
Extra: none
Quirk: discharge
Type: emitter
Description: user clenches there body and when they release the tension a blast comes out blast strength depends on how hard it was clenched
Drawbacks: if blast is to strong massive physical damage will occur
Extra: blasted wind has a bearly visible blue tinge
Quirk: blade
Type: transformation
Description: user can make blades come out of there body anywhere user can also make blades come out of the blades
Drawbacks: blades leave scars depending on the length of blade
Extra: none