Captain Dreadbeard(Plants vs Zombies) Evil Ch214

Captain Dreadbeard is a playable zombie class in Plants vs Zombies: Garden Warfare 2. He is the zombie team's first dedicated sniper class. Adrift for centuries, Dreadbeard arrived on the shores of Zomburbia, ready to bring the fight to the plants.

Classification: Zombie Captain, Sniper Pirate

Powers and Abilities: Superhuman physical characteristics, self-sustenance(Types 1, 2, and 3), longevity(Can survive for hundreds of years), immortality(Types 2 and 7, Zombies can survive without a head), weapon mastery(Can skillfully use his Scurvy Scattershot, Spyglass, and a cannon), explosion manipulation via Barrel Blast and Cannon Rodeo, regeneration(Mid-Low), animal manipulation(Can control his parrot over long distances), resurrection(Can revive fallen allies), resistance to acid manipulation(Zombies can survive acid rain), fear manipulation(Zombies have no capacity for fear), disease manipulation

Attack Potency: Multi-City Block level, possibly Country level(Can harm plants who can survive hits from Super Brainz)

Speed: At least Subsonic+ with Supersonic+ reactions(Can keep up with Super Brainz, possibly Hypersonic+(Comparable to All-Star Zombie, whose charge attack is so fast that he bursts into flames)

Lifting Strength: Class 100(Comparable to Super Brainz)

Striking Strength: Multi-City Block level, possibly Country level

Durability: Multi-City Block level, possibly Country level(Is unharmed from his own barrel explosion, can take hits from comparable plants)

Stamina: Limitless, Zombies never sleep or rest

Range: Several of meters with Scurvy Scattershot, hundreds of meters with Spyglass Shot

Standard Equipment: Scurvy Scattershot, Spyglass

•Can create/Summon: A cannon, parrot pal, an explosive barrel

Intelligence: Above Average(Capable of holding off waves of plants and strategically placing robots in optimal positions for maximum defensive and offensive capabilities against a variety of plants. Has fought and won numerous battles against equality skilled plant's)

Standard Tactics: Due to being a sniper Captain Deadbeard will try to keep a distance between himself and his opponent. If he finds himself in a close quarter combat, he'll use his Scurvy Scattershot and Barrel Blast.

Weakness: Scurvy Scattershot is not very effective at mid-range. Can be shot through the barrel's eye hole while in Barrel Blast. Can't move while using Cannon Rodeo.

Notable Attacks and Techniques:

•Barrel Blast: Captain Dreadbeard hides in a wooden barrel with a fuse on it. The barrel absorbs damage from Dreadbeard and will explode if dealt significant damage or when Dreadbeard triggers it.

•Parrot Pal: Captain Dreadbeard summons his parrot pal. Armed with a laser blaster and egg bombs parrot pal deals moderate damage but has very little health.

•Cannon Rodeo: Captain Dreadbeard summons a cannon to ride. The cannon balls deal heavy damage to plants caught in the fire.

•Anchor's Away: When used, Captain Deadbeard launches himself upward and forward in a chosen direction, this is a good tool for getting higher ground so Captain Deadbeard can snipe from a safe place. In addition, it's also a decent escape tool.

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