Genesis.

How Object Show Characters Come to Be.

Objects enter the Object Show dimension upon becoming lost or put well outside of their original context in the human dimension. On that moment, they split in twain: the physical object from the human dimension, and the object show character; thus, even in the event the physical object is found, the object-character stays in the Object Show dimension. Objects usually enter the dimension in batches.

During the transition from the human dimension to the Object Show dimension, the object briefly stays in a metaphysical intermediate dimension, where it is told where it is going and what will happen to it. However, memories of this metaphysical stay and the object's past as a human object are erased by the trauma that results from its arrival in the Object Show dimension, where the future object is given a fragment of the First Entity, which is what makes an object a character. Every object has its own fragment, and each fragment is unique, tailor-made for each object, as it gives the object its physical and mental attributes. To keep the fragment active and in a good state, objects eat and sleep. A peculiar property of some objects - especially tall ones - is that they may become softer when drowsy or under the influence of alcohol.

As for reproduction, due to the lack of documentation and photographic evidence, different theories exist as to how this takes place: some say objects copulate in the same manner as humans; other say eggs are involved (where these eggs come from, that's another story onto itself); another hypothesis is that the object prays the First Entity to give it a child.

The aforementioned First Entity is - or rather, was - an immaterial, infinite, omniscient and omnipotent proto-object, not bound by time or space, that existed before the Object Show dimension came to be. It is impossible to know where the First Entity came from. After creating the Object Show dimension, the First Entity began the fragmenting process described above.

Impressed by the fundamental workings of a human being, the First Entity decided to create an object with limbs, eyes, mouth, thought and senses. With each iteration, the First Entity became more and more convinced that this was the way forward. Limbs are made out of a semi-organic matter, generally of black pigmentation, that partially reprises the properties of the object body and imitates the properties of a human limb.

The First Entity created several objects and placed them in a competition, to determine how each of the same-looking objects would behave in an environment and to see who would be the most virtuous object, so that it could base the features of incoming objects on the best First Object. Subsequent competitions became more and more detached from the otherworldly nature of the First Entity and its first competition, acquiring a nature similar to that of religious rituals, supposedly to please the First Entity and create more role models.

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