Culture:
A farming country that thrives in peace and tranquility. Family is the most important thing, and they accept all forms of family. Adoption is a highly praised method of getting and raising a child, and everyone is free to love whomever they desire. Many people can worship different gods, but the goddess of the land is The goddess Ameino.
Symbol:
The Symbol is the Sigil of Ameino within a circular seal.
Government:
The government is a council of people from all around Eirinis which control smaller sects of government, though in the peacetime's there has been a decline in a need for military forces the farther north and away from Faischou one goes.
Laws:
You must respect property and the rules within them
In cases of more severe crimes, you will likely be sent to a jail mainland, or exiled temporarily from Eirinis and must pass screenings in order to enter the country once more
In extreme cases, you will be banished to Tao for your crimes.
For younger children, you are not allowed to travel a certain distance away from your home, and must been indoors before sundown. (there is an exception if you are with your parents or guardians)
All hands must help during harvest season, even military and public officials. There are few exceptions, but they rarely occur due to the amount of work that goes into harvest season.
The laws vary depending on the area; cities will have different laws than port towns and port towns have different laws than farming towns.
You may not harm or effect the environment without permission of your regional council.
You may not harm others for their beliefs, and you also may not deface shrines or signs of worship. The punishment becomes more harsh should you deface an Ameino item
History:
It began as an ancient kingdom named Festivus, with the birth of Faischou and Ameino Festivus and other countries were absorbed into the two factions of Faischou and Ameino. In the end, The countries melded together and chose to become the peaceful country, while Faischou absorbed and kept the beliefs of their goddess deep in the seams of their culture. The Ruins still stand, some even modernized in major cities for trading, schools, and other uses.
Belief system:
The belief system is lax, anyone can believe in whichever god you choose. But in the end, disrespecting the mother goddess of the land is very, very frowned upon.
Colors:
Gold, Purple, and light blue
Major cities:
The Northernmost city that trades and handles affairs with Chen, Betinus and Terre
The Northeastern City which specializes in trades with Comprez and Kinshin
The Western city where an old castle remains as a large trading post and orphanage, they focus on trades with Alluella and see many cultural festivals.
The southernmost city which is the only military base, which is the first line of defense if Faischou ever chooses to pull an attack.
The city near the center, it is the capital city which is giant and circular, which the most important shrine/holy sight in the entire country. It is said Ameino and her well are hidden within the sealed shrine.
Dress Style:
Very comfortable and Folksy, but more fashionable the closer to ports and trade posts there are. Most people are farmers, fishermen, or ranchers, so they see no real need to have fancy clothes that will get dirty in the farm or in nature.
Terrain:
the entire country has many streams, rivers, and lakes within it and many, many fields, but despite that no matter where you turn there are trees, mountains and greenery everywhere, making it the greenest country in the world.
Climate:
A very mild and average climate for wherever you are at, the country is large and a good portion of it lies on the equator, allowing a wide range of climates to grow different foods.
Relations:
Trade Partners:
Comprez
Alluella
Terre
Chen
Betinus
Kinshin
Allies:
Terre
Alluella
Betinus
Chen
Enemies:
Faischou
Noteworthy extras:
There is a prophecy saying one day Both the light and dark of Ameino's soul shall be reborn, and that it shall change the world in a negative way, or a positive way.